Gfxbench opengl
WebSep 11, 2024 · The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript. ... Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power ... WebFeb 27, 2016 · Feb 20, 2016. #1. Now that GFXBench Metal is out on OS X, when can at last test Metal performance and compare it to OpenGL. Here's my results (13" MacBook air with 1.5 GHz i5, intel HD 6000). I only use offscreen tests since V-Sync is clearly forced on the onscreen openGL tests. I indicate the Metal results first, units are fps except for ...
Gfxbench opengl
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WebMay 29, 2024 · GFXBench 5.0 enables measuring mobile and desktop performance with advanced graphics effects and increased workloads across multiple rendering APIs. Features: • Cross API benchmark using … WebSep 11, 2024 · The Adreno 644 supports OpenCL 2.0 FP, OpenGL ES 3.2 and Vulkan 1.1. ... Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd * 100% . 1 Adreno 644 + 4.2 Watt (2%)
WebGFXBench is a high-end graphics benchmark that measures mobile and desktop performance with next-gen graphics features across all platforms. As a true cross-API benchmark, GFXBench supports all the industry-standard and vendor-specific APIs including OpenGL, OpenGL ES, Vulkan, Metal, DirectX/Direct3D and DX12. WebBased on OpenBenchmarking.org data, the selected test / test configuration ( GFXBench 3.1 - Resolution: 1920 x 1080 - OpenGL API: Desktop Core - Test: Manhattan) has an average run-time of 2 minutes. By default this test profile is set to run at least 3 times but may increase if the standard deviation exceeds pre-defined defaults or other ...
WebDec 16, 2024 · We ran two tests in GFXBench OpenGL: T-Rex and Manhattan. Rather unsurprisingly, Apple’s iPhone 8 got the perfect 60fps score in both, compared to 60- and 55fps from the Galaxy Note 8, 60- and ... WebAug 17, 2024 · OpenGL 3.2 results. Triangles AMD Radeon R9 290X NVIDIA GeForce GTX 970 Intel HD Graphics 530. The results of Direct 3D 12 was found to be faster than OpenGL when the number of polygons was low ...
WebSep 8, 2024 · OpenGL ES 3.2: DirectX 12, OpenGL ES 3.2: DirectX 12, OpenGL ES 3.2: Herstellungsprozess: ... Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd * 100% . 1 ...
WebJul 8, 2010 · The GFXBench GL installer is commonly called GFXBench GL Mac.exe or gfxbench_gl.exe etc. This free PC software was developed to work on Windows 7, … rehoboth amWebOct 22, 2024 · And GFXBench states they're using Metal. For the Windows side of things, Aztec is the only test that uses DX12 and Vulkan. The others use OpenGL or DirectX 11, except on Apple's OS, where Metal is ... pro chef cookbookWebAug 25, 2024 · The official’s introduction mentions that Aztec Ruins’s engine supports multi-threading, post-effect pre-recording command buffers, and deferred rendering. GFXBench 5.0 Aztec Ruins Test has two levels, High and Normal. The former is the 2560×1440 resolution, the latter is the 1920×1080 resolution, and each level has offscreen and … prochef cutleryWebDec 7, 2024 · GFXBench: Aims to simulate video game graphics rendering using the latest APIs. Lots of onscreen effects and high-quality textures. Newer tests use Vulkan while legacy tests use OpenGL ES 3.1. prochef cast ironWebSep 8, 2024 · Die Grafikkarte unterstützt wie die Adreno 642 OpenCL 2.0 FP, OpenGL ES 3.2 und Vulkan 1.1. ... GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen. Adreno 644 + 7.3 fps (3%) 100% . 1 ... prochef cake mixerWebOct 21, 2015 · GFXBench On the tablet comparisons, I’ve installed the OpenGL version of GFXBench. Once again the Surface Pro 4 outperforms everything, although in this test the margin is not quite as high. prochef crockpotWebSep 11, 2024 · The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript. ... GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen. 100% . Mali ... prochef hospitality